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Old May 17, 2005, 01:39 AM // 01:39   #1
Ascalonian Squire
 
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Default Need to fix hench getting stuck

I have been playing GW since the pre order release and I finally have my first real complaint. My hench might have gotten stuck maybe once or twice in Frost Mountains or Old Ascalon, but ever since I got to Lion's Ark, I consider myself lucky if my hench don't get stuck.

I have gotten so close to the end of a quest countless times just to find myself getting wiped out because two hench got stuck a mile down the road. Most of the time I don't even notice untill I die lol. The first 60% goes so well I get caught up in the action when all of a sudden I get destroyed by a group of mobs out of no where. I think to myself, "wow...that was fast...". Then I look at my party menu where I see two of my hench got stuck when I stopped to talk to a quest NPC.

This is a bug that needs to be fixed ASAP. Maybe a button or timer for the party leader that will make your hench warp to your current location would work.

Thank You
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Old May 17, 2005, 01:45 AM // 01:45   #2
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heh, i had that happened once too. healer stuck behind, had to move back and forth a few times and she got her unstuck. other things i noticed is that when hench get resurrected, sometimes they would fly ahead to my last location to catch up. they are literally flying off the ground, going through mountains. one time, the healer just stand in the middle of air above me and got stuck. pretty funny. had to portal back and restart because it's not moving or resurrect anyone.
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Old May 17, 2005, 01:55 AM // 01:55   #3
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Yeah I've seen them run through mountains as well. Sometimes they would bring trains of mobs with them when they came back. Never was much of a problem...but it does get annoying.
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Old May 17, 2005, 02:21 AM // 02:21   #4
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o_o sometimes after my whole party gets whiped out.. when we're ressurected at the spawn spot thing, my healer henchmen will run off on her own back in the direction where we died.. and then fall through the ground somehow.. then when i die again, provided i do, I have to warp back to town and start all over because my henchmen is underground where they cant possibly be attacked or die, and they're the only one left alive.

I think party leaders should be able to control henchmen by using shift+click ping on minimap, or on the ground ahead.. or something.
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